Agile development cycle.
Make sure to test throughout the development stages, as to make sure that you don’t finish the project and miss anything out.
Choose three types of testing and plan and implement each one within my creative process.
Monitored/non-monitored, Screen recordings, Surveys.
Some mentioned:
1. Usability hub
2. Hotjar
3. Userzoom
4. UX booth
23/09/2019
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-Come up with initial ideas for the app.
-Start blog.
-Write up notes of brief.
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30/09/2019
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-Pick three main ideas for the app.
-Begin initial drawings.
-Start research process.
-Create style sheet idea.
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07/10/2019
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-Choose final idea.
-Come up with initial sitemap.
-Draw up initial wireframes.
-Start to finalise the stylesheet.
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14/10/2019
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-Do research into topic and similar apps.
-Create final sitemap.
-Draw up final wireframes.
-Create Marvel version of app.
-Have a think-aloud test of the Marvel app.
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21/10/2019
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-Draw main character
-Draw up animals for animations
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28/10/2019
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-Put animation together
-Create final sitemap.
-Plan out the stylings of the app.
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04/11/2019
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-Draw the final icons.
-Write up the blog.
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11/11/2019
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-Complete stylesheet.
-Work on blog.
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18/11/2019
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-Create mock-ups of the future of the project.
-Work on blog.
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25/11/2019
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-Work on blog.
-Begin to put the app together.
-Have a feedback session of someone using the app.
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02/12/2019
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-Take week off, to work on Waterloo, and Creative collaborations.
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09/12/2019
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-Work on blog.
-Finalise icons and drawings for app.
-Create the presentation.
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16/12/2019
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-Have app put together and fully running.
-One final think-aloud test or final app.
-Change anything from final test.
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23/12/2019
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-Week off for Christmas!!
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30/12/2019
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-Work on any final bits that have not been finished.
-Ensure the app is working correctly.
Finalise the presentation.
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06/01/2020
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-Hand in.
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